Here some info from Christian Rintelen:
7. Adjust the skating force to zero and prepare yourself for
a mean experience. The right channel will not show dynamics
at all; it will sit in the corner totally bored and ignoring
you. The left channel will sit in its corner like an evil
ghost, considering to attack you in the next moment. It will
sound very dynamic in a way that numbs the left half of your
body. However, the dynamics will be nightmare-like
artificial.
Now you increase the skating force to a quarter and then to
a half of the expected value. You will sense that the right
channel comes more-and-more alive and the left channel
sounds less dynamic, intimidating and artificial. This
reduction is less than the increase of dynamics in the right
channel; the while system becomes more dynamic.
You increase now the skating compensation by *very* small
steps until you reach a point where left and right channel
sound equally dynamic. Then you increase further very small
steps; both channels will grow more dynamic. One step too
far and both channels loose their dynamics completely and
sound dead. So you go back to the position where dymics and
microdynamics were maximum.
7. Adjust the skating force to zero and prepare yourself for
a mean experience. The right channel will not show dynamics
at all; it will sit in the corner totally bored and ignoring
you. The left channel will sit in its corner like an evil
ghost, considering to attack you in the next moment. It will
sound very dynamic in a way that numbs the left half of your
body. However, the dynamics will be nightmare-like
artificial.
Now you increase the skating force to a quarter and then to
a half of the expected value. You will sense that the right
channel comes more-and-more alive and the left channel
sounds less dynamic, intimidating and artificial. This
reduction is less than the increase of dynamics in the right
channel; the while system becomes more dynamic.
You increase now the skating compensation by *very* small
steps until you reach a point where left and right channel
sound equally dynamic. Then you increase further very small
steps; both channels will grow more dynamic. One step too
far and both channels loose their dynamics completely and
sound dead. So you go back to the position where dymics and
microdynamics were maximum.