"Some might argue that the latter (reflected energy) ends up obscuring the former (high resolution direct signal), but IME, that's highly room and set-up dependent."
I'm in the opposite camp.
Sound (including detail) is a 4-d (including time dimension) phenomenon, not 3 or 2.
Most recordings have spatial cues captured in the sound. I view being able to hear those properly reconstructed (in 4 dimensions) as part of being able to hear the detail effectively. Soundstage and imaging are the things most commonly cited that enable this.
That cannot happen without reflected sound. Try to get a "soundstage" and imaging from speakers set up outdoors for proof. OR from most conventional head or ear phones.
Delivering the sonic spatial cues present as best as possible is ALL about room and setup (also listening position and associated timing between direct and reflected sound) as Marty indicated. This is the case with all speakers, directional, bi, omni, whatever. How to accomplish best with each will vary.
The key is to get the timing of the reflected sound correct correct so that they are delivered accurately. Not addressing this along with all the other aspects of setup is a common problem. Detail will be masked otherwise, more with some recording than others, but to some extent with most all.
Regarding dimensionality and detail, go see a modern visually detailed/exciting movie in both hi res 2-d and 3-d. WHich enables you to focus in on the details as needed better? Same applies to recorded sound.
I'm in the opposite camp.
Sound (including detail) is a 4-d (including time dimension) phenomenon, not 3 or 2.
Most recordings have spatial cues captured in the sound. I view being able to hear those properly reconstructed (in 4 dimensions) as part of being able to hear the detail effectively. Soundstage and imaging are the things most commonly cited that enable this.
That cannot happen without reflected sound. Try to get a "soundstage" and imaging from speakers set up outdoors for proof. OR from most conventional head or ear phones.
Delivering the sonic spatial cues present as best as possible is ALL about room and setup (also listening position and associated timing between direct and reflected sound) as Marty indicated. This is the case with all speakers, directional, bi, omni, whatever. How to accomplish best with each will vary.
The key is to get the timing of the reflected sound correct correct so that they are delivered accurately. Not addressing this along with all the other aspects of setup is a common problem. Detail will be masked otherwise, more with some recording than others, but to some extent with most all.
Regarding dimensionality and detail, go see a modern visually detailed/exciting movie in both hi res 2-d and 3-d. WHich enables you to focus in on the details as needed better? Same applies to recorded sound.