Well, some components that get sold and the new owners do not like, the dealer, or makers claim it takes a long time to break in.
So long in fact that the ability to return the item passes!
Curious hey?
When a product sucks.. You should give it a few days.. then just get rid of it.
I do have to say I had a Kimber Hero balanced cable I bought new, seven meters long, which was really awful when i first connected it. (And I thought 'This Sucks") but I gave it a few days of 24/7 running and it got better enough to not just return it.
But some other items just never did get any better (actually was no better than a $200 (used) item, so the $2,000. item went back to the dealer.
Only a fool IMO, would have accepted: "it needs to break in blah blah.. "
So this all is just a warning about 'break in' used to 'trick' folks into keeping stuff that should just be returned.
On the otheer hand break in is real, and can take some time.
So it is a two edged sword.
My take is if it sucks right off, and does not get better soon... take it back.
So I use a three day test.
If it is no good after running for three days, Time to reconsider.
Break in seems to make good sounding equipment get even better. Like icing on a good cake.
And NOT turning a pig's ear into a silk purse.
So for deciding whether it is good enough to keep three days is it.
For final subtle improvements beyond that.. can go on a long time.
And it is not by type, more like by specific items..
So long in fact that the ability to return the item passes!
Curious hey?
When a product sucks.. You should give it a few days.. then just get rid of it.
I do have to say I had a Kimber Hero balanced cable I bought new, seven meters long, which was really awful when i first connected it. (And I thought 'This Sucks") but I gave it a few days of 24/7 running and it got better enough to not just return it.
But some other items just never did get any better (actually was no better than a $200 (used) item, so the $2,000. item went back to the dealer.
Only a fool IMO, would have accepted: "it needs to break in blah blah.. "
So this all is just a warning about 'break in' used to 'trick' folks into keeping stuff that should just be returned.
On the otheer hand break in is real, and can take some time.
So it is a two edged sword.
My take is if it sucks right off, and does not get better soon... take it back.
So I use a three day test.
If it is no good after running for three days, Time to reconsider.
Break in seems to make good sounding equipment get even better. Like icing on a good cake.
And NOT turning a pig's ear into a silk purse.
So for deciding whether it is good enough to keep three days is it.
For final subtle improvements beyond that.. can go on a long time.
And it is not by type, more like by specific items..

