Kijanki, Your point about checksums is interesting. Let's say that a packet is dropped. What would take the place of the dropped packet? Would it be that the contents of previous packet are duplicated? Dropped packets are problematic regarless of how they are manged. The only good solution is o resend the packet.
With a buffer large enough for several minutes of audio, there would be ample time to resend packets. Does USB audio comply fully to USB standard specifications? The answer to that question would go a long way. Thanks.
With a buffer large enough for several minutes of audio, there would be ample time to resend packets. Does USB audio comply fully to USB standard specifications? The answer to that question would go a long way. Thanks.

